There are two settings on the contraption - 'EASY' and 'HARD'. Players have the opportunity to acquire opponents' hoops during the game if they manage to get the unicyclist to collect hoops when on the 'HARD' setting. Hoops equal to the value collected by the player on that turn are taken from opponents in any combination.
If either hoops or the unicyclist fall from the contraption during a player's turn, they are penalized.
When all hoops have been collected from the chute by the unicyclist, scores are tallied and the player with the highest score is the winner.