Skirrid Board Game - 1977 - Kenner - Good Condition
Starting in the center, the players lay their pieces so as to score, adjacent to an existing piece. A piece normally scores the numbers it covers; if it has a number of its own and that number falls directly over a scoring square, they are multiplied. You can sacrifice a piece by playing it upside down; it scores half (rounding down) and the opponent isn't allowed to play a piece adjacent to the sacrificed piece on his next turn --this is a neat trick when approaching a high-scoring area. You cannot sacrifice on the first turn. You cannot play outside the arena until you've accumulated at least 75 in score.
Score is kept with the help of tracking pieces on the outside edges of the game board.