Don't Go To Jail Game Monopoly Game - 1991 - Parker Brothers - Great Condition
On a turn, you roll ten dice, set aside any die reading "Go," "to" or "jail", then set aside any color group dice that you wish. If the "Go," "to" and "jail" dice are set aside, your turn ends immediately, and you score nothing. Otherwise you can choose to either (1) stop and score for what you've rolled or (2) roll again with any dice not set aside, once again setting aside the "Go," "to" or "jail" dice, etc. The dice have a couple of "Wild" faces, and you can use at most one Wild in a color group. (If you roll the proper color, you can replace a Wild die in a group and roll that die again on a later turn.)
If you stop, you score for all completed color groups and one incomplete color group. Your goal is to be the first player to reach a predetermined dollar amount or to have the most money at the end of a pre-set number of turns.